Number of players: 2 – 6
Play time: 20 – 30 minutes (Maybe. I haven’t timed it yet.)
What you need:
- Instructions (see below – you don’t have to print these)
- Printed components (see below – paper and card required)
The lion and the unicorn were fighting for the crown
The lion beat the unicorn all around the town.
Some gave them white bread, and some gave them brown;
Some gave them plum cake and drummed them out of town.
Collect some animals! But, of course, other animals (and other players) will be getting in your way.
How you play the game is up to you. You can rely on pure luck or try to keep track of what’s going on and use skill and deduction to get what you want.
A light game of hidden information and trying to force other players to scupper their own plans.
As I’ve said, you don’t need to print the rules. There’s not much to remember anyway.
Print as many copies of the reference sheet as you like (though you’ll really only need 6). Stick it (both sides) to a piece of card if you’re feeling saucy.
With the cards, I’d recommend getting some cards you don’t need for anything else (like some old playing cards) and slipping them into card sleeves.
Then you can just slip in the paper with the card designs and that’s saved you a whole lot of time cutting and gluing. Not to mention that if the cards ever need to be changed, you don’t have to do it all again!
Printing the tokens isn’t essential – just a little more thematic. You just need a way to track who’s won a round. So you could use tokens from another game, coins, or pen and paper.
And I fully endorse some kind of wearable prop for the crown in place of a cardboard token.
All images used for the cards are public domain. Font used for the card text is IM FELL DW Pica PRO.
Icons for the reference sheet diagrams and tokens come from the Noun project:
Font used for the reference sheet is Quicksand.